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Balaur's Onslaught - Reign of Darkness Banner3

Balaur's Onslaught: Reign of Darkness is a two-part Raid event in Grand Sphere and was the twenty-seventh event of the game. It was preceded by Sentinel of the Shroud Returns. You can access this event from the Town Square. It started after maintenance on May 12, 2016 and will end on May 26, 2016 at 2:00 AM PDT/PST.

New Units[]

Ultimate Set Banner2

The following units were introduced alongside this event on May 12, 2016:

Name Skill Ability Obtained From
Lainah, Rogue of Mischief Icon
Lainah, Rogue of Mischief
4★ Element Fire Icon
Maniac Fuse
Fire DMG over time to all enemies
Sweet Talker
If HP > 80%, ATK UP
Ultimate Set
Makina, Devil Chaser Icon
Makina, Devil Chaser
5★ Element Earth Icon
Relentless Blast
Earth ATK on one enemy, may paralyze
Battle Rush
If HP < 40%, ATK drastically UP
Top 500 Ranking Reward
Solaris, Faithful Shot Icon
Solaris, Faithful Shot
5★ Element Water Icon
Crystal Splash
Water DMG over time to all, restores HP of all allies
Steadfast Course
Self immune to Paralyze, all Water units DEF UP
Ultimate Set
Anastasia, Hear My Prayer Icon
Anastasia, Hear My Prayer
6★ Element Light Icon
Luminous Grace
Light DMG over time, DMG UP against Dark
Might of Heaven
All Light units ATK & DEF UP
Ultimate Set
Revia, For Dark Justice Icon
Revia, For Dark Justice
6★ Element Dark Icon
Eternal Grudge
Dark DMG over time to all, may sleep
Judgment Ground
First 3 turns, War. ATK way UP & Immune to stat. effects
Top 150 Ranking Reward

Ranking[]

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Rankings in this event are divided into three groups: Part 1 Rankings, Part 2 Rankings, and Total Rankings. Part 1 Rankings and Part 2 Rankings are each determined by the amount of points you earn during those parts of the event. During Part 1, only Part 1 Rankings are displayed. During Part 2, both Part 2 Rankings and Total Rankings are displayed. Total Rankings are determined by the total amount of points earned in Parts 1 and 2. Ranking information can be confirmed via the Rankings button located in the Event Menu on the Event page. Part 1 Ranking Rewards will be sent to the Inbox on 5/19 post-maintenance, and Part 2 and Total Ranking Rewards will be sent to the Inbox once the Event has ended. Reward details can be confirmed via the Rewards button located in the Event Menu on the Event page. Final Ranking results will be tallied up and displayed in order after the event ends. In the event of a tie, final Rankings will be decided based on which player has the most Discovery Wins. It may take some time for Ranking results to be displayed.


Rank Rewards
[1] Class: Paladin
6★ Revia, For Dark Justice Element Dark Icon x1
5★ Makina, Devil Chaser Element Earth Icon x1
5★ Mana Orb +2 Element Light Icon x2
4★ Mana Orb +1 Element Light Icon x1
Heaven's Tear x10
[2~20] Class: S
6★ Revia, For Dark Justice Element Dark Icon x1
5★ Makina, Devil Chaser Element Earth Icon x1
5★ Mana Orb +2 Element Light Icon x2
4★ Mana Orb +1 Element Light Icon x1
Heaven's Tear x10
[21~150] Class: A
6★ Revia, For Dark Justice Element Dark Icon x1
5★ Makina, Devil Chaser Element Earth Icon x1
5★ Mana Orb +2 Element Light Icon x1
4★ Mana Orb +1 Element Light Icon x1
3★ Mana Orb Element Light Icon x1
Heaven's Tear x5
[151~300] Class: B
5★ Makina, Devil Chaser Element Earth Icon x1
4★ Mana Orb +1 Element Light Icon x3
3★ Mana Orb Element Light Icon x1
Heaven's Tear x4
[301~500] Class: B
5★ Makina, Devil Chaser Element Earth Icon x1
4★ Mana Orb +1 Element Light Icon x2
3★ Mana Orb Element Light Icon x2
Heaven's Tear x3
[501~800] Class: C
4★ Mana Orb +1 Element Light Icon x2
3★ Mana Orb Element Light Icon x2
Heaven's Tear x3
[801~1000] Class: C
4★ Mana Orb +1 Element Light Icon x1
3★ Mana Orb Element Light Icon x2
Heaven's Tear x2
[1001~1500] Class: D
4★ Mana Orb +1 Element Light Icon x1
3★ Mana Orb Element Light Icon x2
Heaven's Tear x1
[1501~3000] Class: D
4★ Mana Orb +1 Element Light Icon x1
3★ Mana Orb Element Light Icon x1
Heaven's Tear x1
[3001~5000] Class: D
3★ Mana Orb Element Light Icon x2
Heaven's Tear x1
[5001~10000] Class: E
3★ Mana Orb Element Light Icon x1
Heaven's Tear x1
[10001~50000] Class: E
Heaven's Tear x1

Event Details[]

Stated in-game

Balaur's Onslaught - Reign of Darkness Banner

In this event, players will work together to defeat Raid bosses, gain points, and aim for the highest Ranking. Players can receive Ranking Rewards, Discovery Win Rewards, Assistance Win Rewards, and Special Event Units and Evo Materials. Points can be received by defeating Raid Bosses. The amount of points received will vary based on the strength of each Raid Boss.

Raid Bosses[]

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Players will have the chance to encounter Raid Bosses after they have cleared a Quest. There are three types of Raid Boss during Part 1. A fourth Raid Boss type will be added in Part 2 (5/19 post-maintenance). A Raid Boss's appearance and attribute may vary based on its type. Each player can discover a single Raid Boss. Once the discovered Raid Boss has been defeated, players may encounter the next Boss. Each time a Raid Boss is defeated the following Boss will become stronger. Raid Bosses must be defeated within a certain amount of time. Should players fail to defeat the Raid Boss within the allotted time, the Raid Boss will retreat and no points will be received. The time given to defeat a Raid Boss varies based on its type. Should players rechallenge a Raid Boss with time remaining, the Raid Boss's HP will not have recovered. However, a Raid Boss that has retreated will have fully recovered its HP.

▼ Raid Battles[]

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During Raid Battles, players will use Battle Points (BP) to launch attacks until they win or lose a battle. The following conditions decide whether a player will win or lose a battle:

Results in a Win[]

1. Reduce a Raid Boss's HP to 0.

Results in a Loss[]

1. The Raid Party is completely annihilated. 2. Players cannot reduce the Raid Boss's HP to 0 within the allotted turns. The allotted turns for each Raid will depend on the amount of BP used. Normal Attack (1 BP): 5 Turns, Power Attack (3 BP): 10 Turns. Should players exceed the allotted time amount of time, players will not receive any points regardless of defeating the Raid Boss.

▼ Battle Points (BP)[]

BP are necessary to launch Normal Attacks and Power Attacks during a Raid Battle. A player may possess a total of 6 BP. BP will be spent each time a player launches a Normal or Power Attack. Units used in a Raid Battle will have increased abilities depending on the amount of BP a player has used.

[When self-discovered][]
  • 1 BP (1st ATK 0 BP) → Normal Attack (ATK x1)
  • 3 BP → Power Attack (ATK x5, HP x2)
[When accepting a direct Ally Request (Friend)][]
  • 1 BP (1st ATK 0 BP) → Normal Attack (ATK x1)
  • 3 BP → Power Attack (ATK x5, HP x2)
[When accepting a direct Ally Request (Other)][]
  • 1 BP (1st ATK 0 BP) → Normal Attack (ATK x1)
  • 3 BP → Power Attack (ATK x3, HP x2)
[When accepting an open Ally Request][]
  • 1 BP (1st ATK 0 BP) → Normal Attack (ATK x1)
  • 3 BP → Power Attack (ATK x3, HP x2)

ATK and HP bonuses received through Power Attacks will be based on a Unit's total ATK, including adjustments from Summons and Equipment. When challenging a Raid Boss you have discovered yourself or one from a direct "Ally Request", the first attack of a "Normal Attack" will not use any BP. "Power Attacks" will still require 3 BP for the first attack. 1 BP will be restored every 15 minutes. BP can be completely recovered by using a "BP Elixir". BP Elixirs can be purchased from the Event Shop or received as a reward after defeating a Raid Boss. After a RANK UP, a player's BP will be completely replenished.

Raid Shop Inventory:

Name Amount Cost
BP Elixir
1 100 Gems
BP Elixir
5 300 Gems

▼ "Ally Request" Function[]

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Players that have failed to defeat a Raid Boss may use an "Ally Request" for assistance (Friends or Friends + All). When selecting "Friends + All", the request will appear in the Open Requests list. Only "Discoverers" can utilize the "Ally Request" function. Players who have responded to an Ally Request may not utilize this function. Ally Request can only be used once from the Battle Result screen. Players must battle against a Raid Boss once more to be able to use the Ally Request function. When selecting "Friends" or "All", only a random portion of those players will be sent an Ally Request. The Ally Request function can be used up until 5 minutes before the end of the allotted time to defeat a Raid Boss. The function cannot be used with less than 5 minutes of the allotted time remaining.

▼ "Link Bonuses[]

Link Bonuses occur when 3 or more players join a Raid Battle by answering an Ally Request. A bonus will be added to ATK power. The more players that join the battle, the bigger the bonus will be. All players currently in battle will receive the effect of the Link Bonus. Max bonus of ATK x2 may be received from Link Bonuses. There is no Link bonus when joining a battle from the "Open Requests" list.

▼ "Raid Rewards[]

Players can receive points and rewards in the following ways when a Raid Boss is defeated:

  • 1. Players who have discovered a Boss can receive "Boss Discovery Rewards" and "Discovery Wins".
  • 2. Players who have joined a Raid Boss Battle can receive "Raid Assistance Rewards" and "Assistance Wins".

The more damage a player deals to a Raid Boss, the easier it is to receive a better reward from Raid Assistance Rewards. How many points and what type of reward can be received depends on the strength of the Raid Boss a player has defeated. Rewards will be sent to the Inbox. Rewards will vary from player to player. Even if players defeat the same Raid Boss, they may all receive different rewards. Points will be awarded when a player deals damage to and defeats a Raid Boss.

▼ Points[]

Points can be obtained by:

  • 1. Dealing damage to a Raid Boss.
  • 2. Defeating a Raid Boss.
▼ Raid Wins[]

If a Raid Boss a player has discovered is defeated, it will be counted toward that player's (Boss) Discovery Wins. If a Raid Boss is defeated by a player responding to an Ally Request, it will be counted toward that player's (Raid) Assistance Wins.

New Feature Fever Time[]

At certain times, there will be "Fever Time", during which it is easier to encounter the strongest type of Raid Boss. Fever time will not be included until Part 2 of the event.

<Fever Time Schedule>[]

All times are PDT/PST

Times
7:00 am to 8:00 am
12:00 pm to 1:00 pm
6:00 pm to 7:00 pm
10:00 pm to 11:00 pm

Event Bonus Units[]

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The following units receive ATK bonuses during Raid Battles in Balaur's Onslaught: Reign of Darkness:

▼ Bonus Units[]
Unit Damage Increase
★8 Anastasia, Hear My Prayer +2 ATK x7
★7 Solaris, Faithful Shot +2 ATK x5
★7 Anastasia, Hear My Prayer +1 ATK x5
★6 Anastasia, Hear My Prayer ATK x5
★6 Lainah, Rogue of Mischief +2 ATK x3
★6 Solaris, Faithful Shot +1 ATK x3
★5 Solaris, Faithful Shot ATK x3
★5 Lainah, Rogue of Mischief +1 ATK x2
★4 Lainah, Rogue of Mischief ATK x2

Bonuses will be combined with those received from Summons and Equipment. Bonus units can be obtained from the "Ultimate Set" available from 5/12 during Balaur's Onslaught: Reign of Darkness. Bonuses will also be applied to support units. Bonus units will not receive point bonuses.

Rare Event Equipment[]

Special Event materials necessary to craft Rare Event equipment can be received after defeating Raid Bosses. Bonuses will be conferred when equipping Rare Event equipment while battling Raid Bosses.

[Rare Event Equipment][]
∇Craft at Smithy[]
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Equipment ATK Bonus
★5 Bloodscythe ATK +100%
★5 Diviner's Coat ATK +50%
★4 R'lyeh's Tale ATK +25%
★4 Witcher's Hat ATK +25%
∇Part 1 Event Login Bonus Reward[]
Equipment ATK Bonus
★3 Key of Revelations ATK ATK +10%

Check the Rewards page for more details. The Key of Revelations can only be obtained from the Part 1 Event Login Bonus.

■ Mana Orbs[]

Mana Orbs are special event Evo materials that can only be received as event rewards. The following number of Mana Orbs is necessary to evolve your special units is as follows:

Unit Rarity Orb Amount
★4 Unit Mana Orb x1
★5 Unit Mana Orb x1, Mana Orb +1 x1
★6 Unit Mana Orb +1 x1, Mana Orb +2 x1
★7 Unit Mana Orb +1 x2, Mana Orb +2 x1
★8 Unit Mana Orb +1 x2, Mana Orb +2 x2

Mana Eggs of the appropriate attribute are also necessary to evolve special Event units. Mana Orbs will be available in future events as well.

■ Discovery Win Rewards[]

Discovery Win Rewards are received when a player has discovered a Raid Boss and that boss has been defeated a specified number of times. Wins against bosses defeated by responding to an Ally Request will not be counted toward this reward. Should another player respond to a Discoverer's Ally Request and defeat the Raid Boss, the defeated boss will count toward the Discoverer's Discovery Wins. Each Discovery Win Reward can be obtained only once. Discovery Win Rewards will be sent to the Inbox. Discovery Rewards can be reviewed by accessing "Rewards" from the Rewards page. Discovery Wins from both Part 1 and Part 2 count towards Discovery Win Rewards.

■ Assistance Win Rewards[]

Assistance Win Rewards are received when a player has responded to an Ally Request to help defeat a Raid Boss and said boss has been defeated a specified number of times. Wins against bosses as a Discoverer will not be counted toward this reward. Should another player defeat the Raid Boss after accepting an Ally Request, the defeated boss will count toward those who joined via the "Ally Request" function, including those who joined and were defeated. Each Assistance Win Reward can be obtained only once. Assistance Win Rewards will be sent to the Inbox. Assistance Win can be reviewed by accessing "Rewards" from the Rewards page. Assistance Wins from both Part 1 and Part 2 count towards Assistance Win Rewards.

▼ Event Participation Rewards[]

Players who have fulfilled both of the following will receive 500 Gems at the end of the Event: 1. Attain 15 or more Discovery Wins 2. Attain 10 or more Assistance Wins

Gems will be sent to the Inbox after the Event has ended. Current Raid Battle information can be confirmed via the "History" button.

■ Classes[]

During the Event, players will be assigned with Classes based on their personal rankings. Player Class will be displayed in player profiles as well as in the Pub after the Event has ended. A player's current Class and Class they will receive at the end of the event based on their current ranking will be displayed on the Event TOP page. A player's current Class is their Class obtained from the Garmr's Gaze: The Bloody Warden event. Class may change depending on the results of future Events. Players who have received the Paladin Class from past events can be seen by selecting Paladin History on the Event Menu or the Home page Menu.

Event Login Bonuses[]

Special rewards can be obtained by logging in during the event. A different reward can be obtained each day. Rewards differ between Part 1 and Part 2. The Event Login Bonus resets daily at 4:00 am PDT/PST. Event Login Bonus rewards will be sent to the Inbox.

Disclaimer[]

Please be advised that the event may be subject to change without prior notice. Players found to have taken advantage of in-game bugs or who have used third-party tools outside of the game will forfeit all event-specific items, rewards, rankings and may be banned from GRAND SPHERE permanently. Units and equipment limited to this event may return in another event in the future.

Changes From Last Raid Event[]

  • 1. Changes to BP use on 1st ATK and BP bonuses
  • 2. Open Ally Requests list added
  • 3. Event Login Bonus
  • 4. 1 new Boss type will be added in Part 2
  • 5. 1 new Equipment piece will be added in Part 2
  • 6. New Fever Time during Part 2 (new Boss type encountered more often)
  • 7. Changes to rules, improvement of functions

External Links[]

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