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Siege Wars: First Front was a Siege event in Grand Sphere and is the twelfth event of the game. It was preceded by Warrior's Requiem and was followed by Snow Faire. You were able to access this event from the Town Square. It started after maintenance on November 26, 2015 and ended on December 4, 2015.

New UnitsEdit

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The following units were introduced alongside this event on November 26, 2015:

Name Skill Ability Obtained From
Veral, The Twinblade Icon
Veral, The Twinblade
4★ Element Dark Icon
Dark Currents
Dark DMG over time to all enemies
Daggers' Curse
Blast ATK Power UP
Mega Pack
80px
Paristia, Beauty of the Forest
4★ Element Earth Icon
Elemental Blow
Earth ATK on all enemies
Woodland Healing
Heals own HP after turn
[GOLD I] Grade Reward
[GOLD II] Grade Reward
[GOLD III] Grade Reward
Elcira, The Reverent Icon
Elcira, The Reverent
5★ Element Light Icon
Holy Zenith
Light DMG over time to all enemies
Seal of Power
If HP < 70%, ATK UP
Mega Pack
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Hilda, Divine Dragon
5★ Element Fire Icon
Dragon Fire
Fire ATK on one enemy
Dragon's Wisdom
All Warrior units and Fire units ATK UP
[GOLD I] Grade Reward
[GOLD II] Grade Reward

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The following units were introduced alongside this event on November 30, 2015:

Name Skill Ability Obtained From
Balthie, Comforting Mage Icon
Balthie, Comforting Mage
3★ Element Earth Icon
Thistle Strike
Earth ATK to one enemy
Onsen Relief
Heals own HP after turn
Onsen Scout
Flores, Fountain of Youth Icon
Flores, Fountain of Youth
4★ Element Fire Icon
Fiery Augment
Fire DMG over time to all enemies
Soothing Spring
Heals own HP after turn
Onsen Scout
Sarja, Resolute Survivor Icon
Sarja, Resolute Survivor
4★ Element Light Icon
Flash of Blades
Light ATK to all enemies
Renewed Strength
Heals own HP after turn
Onsen Scout
Ameena, Gentle Warden Icon
Ameena, Gentle Warden
5★ Element Earth Icon
Arrow Storm
Earth Damage over time to all enemies
Healing Onsen
Heals own HP after turn
Onsen Scout
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Enelle, Eternal Grace
5★ Element Light Icon
Lance of Light
Light ATK to one enemy
Warm Glow
Heals own HP after turn
Onsen Scout

GradesEdit

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Max Grade Rewards can be obtained after the event has ended on 12/4 at 2:00 am PDT/PST. A player can confirm their current Grade on the Event page.

Grade Rewards
[GOLD I] 5★ Hilda, Divine Dragon Element Fire Icon x1
4★ Paristia, Beauty of the Forest Element Earth Icon x1
4★+ Ticket x2
[GOLD II] 5★ Hilda, Divine Dragon Element Fire Icon x1
4★+ Ticket x1
[GOLD III] 4★ Paristia, Beauty of the Forest Element Earth Icon x1
4★+ Ticket x1
[SILVER I] 3★+ Ticket x2
[SILVER II] 3★+ Ticket x1
[SILVER III] 4★ Fairy +1 Element Fire Icon x1
[BRONZE I] 3★ Fairy Element Fire Icon x1
[BRONZE II] 5000 Luna
[BRONZE III] 2000 Luna

Event DetailsEdit

Stated in-game

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In this event, players will launch attack on opponent forts to gain points and aim for Max Grade. Obtain Limited Event Units and other prizes as Max Grade Rewards and Challenge Rewards. Points can be gained by attacking enemy forts and breaching their defenses. Points will be lost when a player loses to an enemy attack.

Defending Your FortEdit

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A fort is made of three sections; "Wall 1", "Wall 2", and the "Base". Players will protect their fort from enemy forces. A player will lose points when defeated by an enemy's troops. A player will have successfully protected their fort so long as their Base has not been breached. However, points will still be lost after Wall 1 and Wall 2's defenses have been defeated.

Each fort has its own Defense. Each time a player's fort is attacked, its Defense will weaken. Depending on the amount of Defense a fort has, units stationed within can receive status bonuses or status penalties. A fort's Defense can be repaired by spending Luna. The amount of Luna required to repair a fort's Defense varies based on a player's Grade and remaining Defense.

Attacking an Enemy FortEdit

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Tap "Advance" on the Event page to move to an opponent's fort. Players may "Change" their strategy and move to a different fort. Luna is required to Change to a different opponent's fort. The amount of Luna required to Change varies based on a player's Grade.

Tap "Attack" when advancing to begin battle with an opponent's defensive troops. When attacking an opponent's fort, three battles will occur. The Wall 1 Battle, the Wall 2 Battle, and the Final Battle. Damage taken during a battle will carry over to the next battle. SP accrued during a battle will not carry over to the next battle.

Players may "Retreat" during the intermission between battles. Should a player choose to Retreat, the battle will end. Points will be received so long as an opponent's defensive troops have been defeated.

Enemy SpiesEdit

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Enemy Spies may infiltrate a player's base when they have not engaged in battle for a long period of time. Should this occur, a player's fort may lose Defense and points they have accrued. When a Spy infiltrates a player's base, it is recommended they hurry to attack an opponent's fort, achieve a Total Victory, and force the Spies to retreat. A fort's Defense and lost points will not be regained after a Spy has retreated.

Defensive/Attack PartiesEdit

♦Defensive PartiesEdit

Three different defensive parties are necessary to protect Wall 1, Wall 2, and the Base. A total of 4 units can be stationed at each area of a fort. units that have already been placed at a certain area cannot be moved to another. There is no cost imitation on the units a player adds to a defensive party. Defensive parties will be created automatically after the event has started. Units used in defensive parties cannot be sold or used as Enhancers while they are deployed.

★ Use the "Auto" function when unsure of which units to place into defensive parties. Units will be placed from highest HP to lowest HP starting from the Base of a fort.

♦Attack PartiesEdit

Attack parties are parties formed to attack an opponent's fort. It is recommended to check an opponent's fort before forming a party. Once a player's attack party has engaged in battle, the party cannot be changed.

Sphere ShardsEdit

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Various Sphere Shards can be obtained by attacking an opponent. Obtainable Sphere Shards can be confirmed from the opponent's fort page. A total of 999 of each variety of Sphere Shard can be in a player's possession at one time. Sphere Shards obtained after this limitation has been exceeded will be automatically discarded.

Sphere Shards may be set during battle and used for one turn just like regular Spheres. Sphere Shards cannot be set when all Sphere nodes are already filled.

RetaliationEdit

After being attacked by an opponent, players have the ability to "Retaliate" against said opponent's fort. Players may only Retaliate against each opponent once.

GradesEdit

All players participating in this event will receive a Grade. Grades are ranked from lowest to highest in the order of : Bronze III, Bronze II, Bronze I, Silver III, Silver II, Silver I, Gold II, Gold II, Gold I. As players obtain points, their Grades will rise . Should a player lose points due to an enemy attack, said player may lose a Grade (Grade Down). A player may obtain a total of 20,000 points. Points obtained after this limitation has been exceeded will be automatically discarded. A player's current Grade will be displayed on the top of the Event page. Each player's starting Grade will be set at Bronze III.

Event RewardsEdit

Two variations of Event Rewards can be obtained; Challenge Rewards and Daily Challenge Rewards. Complete the required conditions to receive Challenge Rewards. Complete the required Conditions every day of the vent between 4:00 am to 3:59 am PDT/PST of the next day to receive Daily Challenge Rewards. The previous day's Daily Challenge Rewards will be reset after 43;00 a PDT/PST of the next day. Challenge Rewards can be recieved on the Rewards page and will be sent o a player's Inbox. Challenge Rewards can be confirmed by accessing the Rewards page and the Challenge Rewards page.

External LinksEdit

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